Tempus
Github Repo available on request.
Tempus is an adventure RPG produced by myself and 3 other students as part of our final project at university.
Programmer & Trainee Teacher
Github Repo available on request.
Tempus is an adventure RPG produced by myself and 3 other students as part of our final project at university.
Github Repo available on request.
DeadRun is a commercial mobile, endless runner game currently being developed by myself and a colleague.
A driving simulation created by myself; it uses traffic lights, breaking and hazard detection.
I've been passionate about programming since I was 13, starting with Scratch and later progressing to web development and Python scripting.
In 2019, I earned a Computer Science Access qualification, followed by a BSc (Hons) in Games Technology in 2022.
After completing my degree, I worked at a Software Development company in Newcastle, focusing on XR Development using C#, Unity, SQL, PHP, and various other tools and frameworks.
Currently, I'm pursuing a PGCE qualification to teach Computer Science at the college level (Level 3). At the end of this academic year, I plan to seek permanent teaching positions in Computer Science and continue my academic growth.
Below you can find some of my relevant prior work experience:
Delivering content on all areas of Computer Science to classes of 20+ students.
Responsible for creating mixed reality learning scenarios within Unity for various industries including oil, food and manufacturing.
Working as an office administrator in Gateshead; general office work and IT support.
Below is a selection of my works to date along with the git repositories (for those available).
Repository available on request.
An RPG made in University. Made in Unity.
Repository available on request.
An android based endless runner. Developed in Unity.
Please find a more comprehensive and up to date list of my works on My Blog
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